![]() The premise of this game is similar to both Marching Orders and Blue Birds, as the games involve characters performing military-esque training, among other similarities in the characters.If the mess-up happens during a flipper-roll, Captain Tuck gets disappointed, counting the remaining flipper-rolls in an upset voice. Miss.: The player bumps into the other seals, causing it to get a silly look on its face while the other seals look annoyed.The player's seal has a worried look on its face. Early!/Late!: The player flips off the beat, causing a "tick" sound.After a successful flipper-roll, Captain Tuck compliments the team. Perfect!/Ace!: The player flips on the beat.Captain Tuck occasionally asks the seals to perform up to ten flipper-rolls. When three consecutive eighth notes played are heard in the song, the player must do a faster flip, three times quickly. The player must flip to the beat of the song. In this game, the expedition team, Captain Tuck and the Flippers, drills hard exploring the icy landscape.
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